Apple Iphone 4S

After more than a year with the iPhone 4, the iPhone 4S--announced Tuesday by Apple CEO Tim Cook--seems a bit, well, underwhelming.

Apple Ipad 2

To say Apple's iPad 2 is an easy tablet to review is somewhat of an understatement.

Max Payne 3

Max Payne 3 was seemingly confirmed in the last moments of Max Payne 2: The Fall of Max Payne with the words " Max's Journey into the Night Will Continue." But it took nearly six years before the sequel was finally announced.

Grand Theft Auto V

Rockstar has released some teasing details about Grand Theft Auto V, following the launch of the first game trailer.

Prototype 2

Activision have today confirmed that their hotly anticipated sequel to 2009's excellent Prototype is to be released on the 24th April 2012 and is to have its 'first public game presentations' at the San Diego Comic-Con.

Showing posts with label Games Review. Show all posts
Showing posts with label Games Review. Show all posts

24 Nov 2011

Prototype 2

Description :

Activision have today confirmed that their hotly anticipated sequel to 2009's excellent Prototype is to be released on the 24th April 2012 and is to have its 'first public game presentations' at the San Diego Comic-Con.

Developed by Radical Entertainment, Protoype 2, to be released on the Xbox 360, PS3 and PC, will feature a new infected hero, Sgt. James Heller as he fights his way across New York with the eventual aim of killing the first game's protagonist Alex Mercer. Fans of the original will be pleased to hear that the successful template has not been changed and things are likely to be bigger, bolder, better, with hopefully a greater variety of shape-shifting and environments, a common criticism of the first outing.

GamePlay : 
Like Alex Mercer, James Heller can shapeshift and assume other people’s identities and memories by consuming them. Taking peoples identities and shape-shifting into them has become more tactical.

Due to Blackwatch's actions in the Yellow Zone, if the player assumes the role of a soldier, people will react back to him in a way that they show they want nothing to do with him. To make sure that enemies do not overwhelm the player, Radical has created a dodging system and new, more realistic AI. Heller will be able to use weapons in the game, such as ripping the cannon off of a tank and using it against enemies. Heller can also sneak up on unsuspecting human enemies, inject the Blacklight virus in them and create a "BioBomb" out of them to blow up objects, enemies and such. James Heller also has improved strength, movement, invulnerability (self-healing and endurance), and has a sonar sense. The sonar includes a new pulse ability that highlights the key features of an environment to make it easier for the player to find something or someone, instead of looking in a large crowd for a person with an icon above their head. Radical has stated that the powers will be more meaningful, they will come in mutations and upgrades that let players decide how they want to play as Heller.

Release Date :
24 April 2012

GTA V ( Back To San Andreas )

Rockstar has released some teasing details about Grand Theft Auto V, following the launch of the first game trailer on Wednesday. The company confirmed that the title is in full production at the Rockstar North studio where all the home console versions have been designed since GTA III.

In a short press release, Los Santos, GTA's fictional version of Los Angeles, was also confirmed as the game's setting. Mentioned throughout the series, the city forms one of the main sections of the 2004 release Grand Theft Auto: San Andreas. It features versions of Hollywood, Rodeo Drive, Downtown and crime-ridden areas such as Compton. Rockstar also stated that the surrounding hills, countryside and beaches would also figure.

The press release goes on to describe GTA V as a, 'bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer'. The previous title, GTA IV, made ambitious use of multiplayer elements, including the implementation of a social networking service, The Rockstar Social club.

As for the plot, Rockstar would only say that the game focuses on the pursuit of 'the almighty dollar' in a re-imagined, present day Southern California. Which sounds like the Grand Theft Auto experience we all know and love.

The big question mark is over tone. While some gamers appreciated the more gritty, downbeat flavour of GTA IV, many longed for the glitz, glamour and comedy of GTA III: Vice City. The glinting sun, multiple beach shots and suggestions of seedy night life indicate that Grand Theft Auto might be swaying back in that direction.

23 Nov 2011

Naruto GTA : Konoha City Stories



Many, many changes were made and actually added vehicles and weapons.  Wouldn't be "GTA" without them!
A crossover pic of Naruto-anime and my all-time favourite video game ever, the Grand theft Auto series.

No, this is just fanart (with the famous Rockstar logo in the corner).
Not an actual game but, as a Sasu... Naruto fan, I would love to play something like this!

Oh yeeeaaaahhh

22 Nov 2011

Metal Gear Solid 4 : Guns of Patriots

Description : 


Metal Gear Solid 4: Guns of the Patriots is the most technically stunning video game ever made. It's also a fine example of storytelling prowess within its medium, combining gameplay and narrative so slickly and beautifully that it's impossible to extricate one from the other. It's likely you will emerge awestruck from your first play-through, wishing the experience would continue yet nonetheless satisfied with its conclusion. It's difficult not to sound hyperbolic when discussing MGS4 because every part of its design seemingly fulfills its vision, without compromise. There is no halfway.

Fully realized, lengthy story sequences will come as no surprise to anyone who has played a Metal Gear game. You'll spend a good half of MGS4 watching cinematics, but it would be a grave misinterpretation to assume that great gameplay takes a backseat to the story. Rather, these two elements are tightly intertwined, and this tapestry is held together by an important technical thread: Cutscenes that are rendered fully in real time within the game engine. It's impressive enough that these scenes look as good as any prerendered cinematic you've ever watched. It's even more amazing when those same scenes transition without pause into gameplay, and the same hulking mech you watched lumber about in the cinematic is looming above you. The subtle animations, the lush environments, and the rich textures are the same in and out of story sequences, and the effect is so seamless it may take your breath away. You can skip past the scenes if you prefer, but doing so would soften the experience. The story sequences carry more weight because of the intense gameplay that precedes them--and the gameplay feels more compelling because the story gives you powerful reasons to care about your mission. The high point of this fusion occurs in an exciting and memorable split-screen sequence that simply must be experienced.

Platforms :


Playstation 3

Ratings :


Gamespot - 10/10
IGN - 10/10
Game Trailers - 9.3/10
Game Informer - 10/10
EuroGamer - 8/10

20 Nov 2011

GTA : San Andreas Multiplayer (SA-MP)



San Andreas Multiplayer (SA:MP) is a modification for Grand Theft Auto: San Andreas which turns it into a multiplayer game. You can play over the internet (or LAN) with up to 500 other people. You need the original Grand Theft Auto: San Andreas PC game to play San Andreas Multiplayer.
In SA:MP you are able to do almost anything that you can do in single player GTA. SA:MP also features the ability to create your own scripted game modes. There are many game modes that feature a series of different and fun things to do. Many of which are not possible in single player.

SYSTEM REQUIREMENTS
  • 1 GHz Processor
  • Pentium 3 / Athlon or equivalent
  • 256MB RAM
  • Win 98/Me/2000/Xp/Vista
  • 64MB Graphics Card (DirectX 9 compatible)
  • Radeon 8500 / GeForce 3 or equivalent
  • 8X DVD-ROM Drive
  • 3.6GB free HD space
  • DirectX 9 compatible soundcard
Download it from its official website : Click Here

18 Nov 2011

Need For Speed : The Run

During this year's Electronic Entertainment Expo in Los Angeles, EA took the chance to show off its upcoming racer, Need for Speed: The Run, which marks the first time in the series that players will be required to spend time on foot.



The game will see players taking part in an illicit race from San Francisco to New York, incorporating the Autolog networking system that was used to foster competition between friends in last year's Need for Speed: Hot Pursuit. During the E3 demo, EA revealed a chunk of the game that saw the protagonist, Jack, leave his car and run through a portion of the city while running away from a pack of bad guys. Button prompts saw Jack performing a series of platforming stunts before finding a new car and speeding away again.

The course included regular checkpoints, something that works alongside the game's new rewind feature. The latter becomes available only when you crash; so, rather than going back all the way to the start of the race, you're simply taken back to the last checkpoint and allowed to reattempt the part you failed. This is a particularly handy feature when completing a new track because it lets you learn from your mistakes without being too punishing. It also has the added advantage of giving players time to explore the track to discover shortcuts without losing too much time.

During the demo EA also emphasised that while the game's reveal focused on Jack's on-foot adventures, players shouldn't expect to see too much of this aspect, as racing will still be the main component of Need for Speed: The Run. The publisher also hinted that Jack will have to survive certain environmental challenges, and while we recently saw the avalanche scenario during Gamescom, they're remaining tight-lipped on others.

17 Nov 2011

Assasin's Creed : Revelations REVIEW


Assasin's Creed : Revelations  REVIEW


Finally one of the most awaited release of this year is here but feeling sorry for the PC users , they still have to wait a bit longer (2 Dec is the release date in PC).
In the Gaming Dimension , the approach adopted by UBISOFT for ASSASIN CREED is so very difference and interesting and ofcourse its fun . There is different in doing something and doing something in assasin's way which I find a lot more fun .

For a quick recap , let me tell you that you are Desmond Miles, a 21st-century man abducted by a large corporation that is a front for the ancient and enduring Templar Order. Using a device called the Animus, the Templars force Desmond to relive centuries-old memories of distant ancestors, all stone-cold killers, in an attempt to locate lost artifacts that will bring them ultimate world power.


So, how the game plays ? Fantastic. The sprawling old-world metropolis of Constantinople is one of the most realistic gaming environments I've ever seen. It's wide-open for exploring, and the exhaustive attention to detail is really impressive. And one more thing that will cheer every assasin's creed fan that Altair , the assassin in the first game of the series, is back as a playable character.

In Both , single player and multiplayer , it is as fabulous as i thought it would be . so i'll give a big thumbs up for "Assasin's Creed : Revelation". Top release of this year .

15 Nov 2011

MaxPayne 3




Max Payne 3 was seemingly confirmed in the last moments of Max Payne 2: The Fall of Max Payne with the words " Max's Journey into the Night Will Continue." But it took nearly six years before the sequel was finally announced. Originally announced for release in 2009, the game has since been postponed. It was initially expected to release in 2011, though Rockstar in September 2011 announced that Max Payne 3 will be released in March, 2012. Rockstar's Vancouver studio is taking the lead on development, breaking the series away from its previous developer, Remedy Entertainment. Since its announcement, the game has undergone some meaningful stylistic changes, as well. Though Max Payne was originally depicted as an older, bald man in the materials that accompanies the game's original announcement, screenshots released in 2011 show hair on Max's head, though he has maintained facial hair throughout.

Max Payne will no longer be a cop in the new sequel. Set eight years after the previous game, Payne is still addicted to booze and painkillers. Without the badge weighing him down, Payne leaves New York for Sao Paulo, Brazil, where he gets into the private security industry. His task--at least at the game's outset--is to protect a wealthy real estate man named Rodrigo Branco and his family.

Remedy's Sam Lake provided his face for previous Max Payne games. The new developers are redesigning Payne to look more like James McCaffrey, the man who has voiced Max Payne in all of his previous outings. McCaffrey will also reprise his role as the voice of Max Payne.

Gameplay

1. The healing system will involve Max's addiction to painkillers.

2. Max can now dual wield two different weapons at the same time, such as a pistol and an uzi, whereas before he could only dual-wield two of the same weapon at once.

3. Max's weapon capacity is now more realistic, whereas he could carry an unlimited amount of weapons in the other games, now he has to pick between what weapons he wants to carry.

4. Max can use human shields.

5. Certain objects are now destructible.

6. A cover system will be in the game.

7. Max can perform life-saving kill shots if he is near death.

8. If he manages to kill his killer before the screen goes black, he'll spring back to life due to an "adrenaline boost".

9. Some form of multiplayer will be included.

Modern Warfare 3 VS Battlefield 3





So, I've been looking at the trailers and comments. Everyone seems to say that MW3 will be a turd and the contrary for BF3. I just want peoples justifications on why that is.



For the most part, they don't seem to want to take into consideration the changes that have been made and i"m not going to lie, but MW3 looks like the most change they've had in a very long time. Hell, even BF3 took some steps back, why can't I destroy MOST of the buildings/walls,etc in a level? It's one of the features everyone keeps bragging about. From the 2 maps I've played so far,( caspian and metro on pc) the destruction was quite underwhelming. 


Personally, I can't even compare the two games. MW3 for me is that quick, fast paced, arcady game(quickscoping anyone?). While BF3 is a slower paced, more strategic and longer type of game. Keep in mind that I'm talking about both the multiplayer and Campaign. 


With that said, I'll be getting BF3 for PC and MW3 for ps3, both games look very fun and I don't believe they even have the same thing going for them besides being an FPS with modern guns.


How do you guys think they compare?



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